Planet Characteristic - Preserve the diver...
XerbSys
16 Jan 2016
In the endgame of old MOO2 games more or less all systems look the same: A bunch of Gaia planets of different sizes;
Asteroid field -> Terraforming -> Gaia Planet
Gas Giant -> Terraforming -> Gaia Plant
Toxic -> Stellar Converter -> Terraforming -> Gaia Plant
Wouldn't it be better, when the terraforming is a bit limited and other technologies are implemented in the game that make it possible to use gas giants and asteroid fields as they are?


