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Starsystem Wormholes doesnt look natural...

atannas's Photo atannas 05 Dec 2015

Hello,

 

as showed in one of the gameplay presentations, each starsystem  has a multiple wormhole connections to the nearby stars. This doesn't look natural and there is no such mechanic in any of the old Master of Orion series. 

To the Game Design could you please consider making the wormhole connections very rare and something desirable by the players. Static and Randomly Shifting unique wormholes would definitely make the game play more enjoyable as having 5 wormholes per star. it doesn't look natural. 

 

Thank you


Edited by atannas, 05 December 2015 - 09:28 PM.
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Kenny_76's Photo Kenny_76 09 Dec 2015

Wormholes should not be the primary transport method between stars imho. It should purely be engine tech/fuel/distance that determines where it is sensible to go.

Possibly wormholetech could emerge in the lategame.

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